Using digital tools to teach early adolescents about climate science

The focus of this project is improving the understanding of climate change using digital tools – and how these tools may be used to effect change in the broader public arena. To date, education has not been as effective as it could be to effect change and promote engagement – but many of the tools we have been using (texts, images and 2D diagrammes) struggle to communicate the complex, intangible, multidisciplinary nature of climate change. Since understanding climate change is pertinent both to effective governance and our survival, we need to find methods and materials that can traverse these limits and bounds. She hypothesises that gaming, digital tools, virtual worlds, simulations and models could all be employed to inform and communicate from the nanoscale to the galactic – providing an effective and powerful medium to promote understanding and foster emission-reducing behaviours.

Updated:  29 April 2017/Responsible Officer:  CPAS web officer/Page Contact:  CPAS webmaster